Gamification And GDLC (Game Development Life Cycle) Application For Designing The Sumbawa Folklore Game ”The Legend Of Tanjung Menangis (Crying Cape)”
Main Authors: | Husniah, Lailatul, Pratama, Bayu Fajar, Wibowo, Hardianto |
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Format: | Article info application/pdf eJournal |
Bahasa: | eng |
Terbitan: |
Universitas Muhammadiyah Malang
, 2018
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Subjects: | |
Online Access: |
http://kinetik.umm.ac.id/index.php/kinetik/article/view/721 http://kinetik.umm.ac.id/index.php/kinetik/article/view/721/pdf http://kinetik.umm.ac.id/index.php/kinetik/article/downloadSuppFile/721/173 |
Internet
http://kinetik.umm.ac.id/index.php/kinetik/article/view/721http://kinetik.umm.ac.id/index.php/kinetik/article/view/721/pdf
http://kinetik.umm.ac.id/index.php/kinetik/article/downloadSuppFile/721/173
Lokasi
Koleksi | Kinetik Game Technology, Information System, Computer Network, Computing, Electronics, and Control |
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Gedung | Perpustakaan Universitas Muhammadiyah Malang |
Institusi | Universitas Muhammadiyah Malang |
Kota | MALANG |
Provinsi | JAWA TIMUR |
Kontak | Butuh informasi lebih lanjut? Hubungi pustakawan institusi ini. |