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## a160923||||||||| | ||| |||| ||eng|| |
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|a 0240809786
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|a 0010-091600000011326
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|a eng
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082 |
0 |
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|a 006.6
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090 |
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|a 006.6 CLI g
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100 |
0 |
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|a Clinton, Yancey
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|a Game character modeling and animation with 3ds max
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260 |
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|a Amsterdam
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260 |
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|b Elsevier
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260 |
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|c 2008
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300 |
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|a x, 347 hal. : illus. ; 23 cm. + cd.
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500 |
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|a Dip' 13
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650 |
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|a COMPUTER ANIMATION -- COMPUTER GRAPHICS
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856 |
4 |
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|u http://digilib.ub.ac.id/opac/detail-opac?id=11326
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