Using MIDI to Modify Video Game Content

Main Authors: Holm, Jukka, Arrasvuori, Juha, Havukainen, Kai
Format: Proceeding eJournal
Terbitan: , 2006
Online Access: https://zenodo.org/record/1176925
ctrlnum 1176925
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format Journal:Proceeding
Journal
Journal:eJournal
author Holm, Jukka
Arrasvuori, Juha
Havukainen, Kai
title Using MIDI to Modify Video Game Content
publishDate 2006
url https://zenodo.org/record/1176925
contents This paper discusses the concept of using background music to control video game parameters and thus actions on the screen. Each song selected by the player makes the game look different and behave variedly. The concept is explored by modifying an existing video game and playtesting it with different kinds of MIDI music. Several examples of mapping MIDI parameters to game events are presented. As mobile phones' MIDI players do not usually have a dedicated callback API, a real-time MIDI analysis software for Symbian OS was implemented. Future developments including real-time group performance as a way to control game content are also considered.
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institution Universitas PGRI Palembang
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collection Marga Life in South Sumatra in the Past: Puyang Concept Sacrificed and Demythosized
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city KOTA PALEMBANG
province SUMATERA SELATAN
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